﻿//===============================================================================
// Microsoft patterns & practices
// Unity Application Block
//===============================================================================
// Copyright © Microsoft Corporation.  All rights reserved.
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY
// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
// LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE.
//===============================================================================

using System;

namespace StopLight.ServiceInterfaces
{
	public interface IStoplightTimer
	{
		TimeSpan Duration { get; set; }
		void Start();
		event EventHandler Expired;
	}
}
